

Seriously, if Yu and Kay are damaged and you leave them idle for a bit, they will kiss and regain some health.

They will definitely take moments out of their day to make love and it increases their relationship and with it, the accompanying stats. Yu and Kay are also unashamed of their horniness for each other and I love it. Thankfully there is still a lot of flirting going on between the two of them. You might feel that without the meet cute (a term describing how two characters meet and fall in love in films or series), it’s hard to see what makes these two click.

Some of these can make the characters feel more confident, which helps increase their bond. Players have the option to guide their conversations in several ways by selecting dialogue options. The voice cast sells their relationship incredibly well, with great performances from both leads. They’re both charming but also witty and comedic in their dialogues. Kay is a biologist and researcher, while Yu has had quite some experience working as a technician. Simply put, this relationship puts many others I’ve seen in games, or other media for that matter, to shame. You get to meet these characters while they’re already clearly committed to each other and follow their relationship along the way. There is no title crawl explaining the history of the Apiary or a montage where the two of them meet. It’s storytelling is executed in a near perfect way, using mostly contextual clues and throwaway lines to hint at what has happened because the characters are fully aware what took place. I really liked how Haven doesn’t tell you the complete backstory on both Yu and Kay. At least, that is until their ship, the Nest, gets demolished by an earthquake and they set out to explore the Islets of Source in order to salvage materials to repair the Nest. Here it’s up to them to live out their lives, find food and reflect on what they’ve done. While they weren’t expecting to get away from the Apiary, they’ve managed to find the coordinates to a deserted planet called Source. It’s made clear through context clues that Yu had a wealthy upbringing, while Kay worked in some capacity for Yu’s mother. You play as Yu and Kay, two lovers who have fled their civilization called The Apiary because of their disagreement with the Matchmaker that pairs up couples. Haven starts in what is called ‘media res’, meaning that from the get go you don’t fully know who these two characters are, how they met, why they are on this weird planet, or what their goals are. It’s a shame however, that while all these elements are present here, the Switch version is not the ideal way to experience this tale. It’s the perfect motivation you need to explore a gorgeous deserted planet and find a way to restore your spaceship to create a perfect little Haven. The protagonists Yu and Kay are compassionate, funny, witty, resourceful and also really really horny for each other. In Haven, the relationship is not a feature, it’s the heart of the experience. Haven skips the gift giving, the stalking with messages and the making of romantic choices. Whether it’s through picking a specific set of dialogue options or presenting NPC’s with gifts, the player is the one who initiates the romantic interactions. One of the downsides to this approach is that you as a player are responsible for making the romance work. There are plenty of titles that feature optional relationships, meet cutes and have you following two characters that are literally designed to fall in love with each other. It’s very rare that a romance in games is done well.
